Thursday, March 2, 2017

Class 6 3/1/2017

Hello,

Last night we covered jumping.


I showed you how to take your run cycles and modify them to make them jumps in between running strides.


I also showed you how to jump from a higher level to a lower level, using reference from the Great Mouse Detective.


Other topics I covered were:

-gimbal and local rotate, and how to change these in the tool settings

Here is a great video about pose to pose animation:

Here are the run jump examples I showed in class:

http://framexframe.tumblr.com/post/131747642902/studio-ghiblis-when-marnie-was-there
http://framexframe.tumblr.com/post/128186142038/glen-keanes-duet
http://framexframe.tumblr.com/post/118282198064/disneys-the-great-mouse-detective

Other drawings:







These are drawing examples from a pixar animator, for planning his animation.  This can be useful for planning your poses ahead of time without opening maya:

https://www.flickr.com/photos/victor_navone/collections/72157630141875812/


Duet By Glen Keane
Duet by Glen Keane from Jessie Ray Hester on Vimeo.



HOMEWORK
-Revise your run cycles and bring them into class

-Block out your animations for jumping.  Please bring in quicktimes showing the side view and any kind of persp view you would like to set up.


When doing pose to pose animation, please keep in mind to make as many keys and poses as you need to sell the idea.  There is no limit.  The more you lay down, the easier it might be to spline the animation.

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