Monday, November 20, 2017

BFA 3D Animation Class 11 11/15/2017

Hello,

Last night we covered jumping.


I also showed you how to jump from a higher level to a lower level, using reference from the Great Mouse Detective.

I used stepped keys.

Here is a great video about pose to pose animation:

Here is the jump example I showed in class:

http://framexframe.tumblr.com/post/118282198064/disneys-the-great-mouse-detective

Other drawings:






These are drawing examples from a pixar animator, for planning his animation.  This can be useful for planning your poses ahead of time without opening maya:

https://www.flickr.com/photos/victor_navone/collections/72157630141875812/





Here is the animation evolution reel I showed to you in class.  Use this as inspiration for how you will block out and time your poses.
Evolution Reel from jeff gabor on Vimeo.


HOMEWORK
-Begin blocking out your jump animations.  Please bring in quicktimes showing the side view and any kind of persp view you would like to set up.

-Above, I've posted examples of running and jumping animation.  This is different from what I demonstrated in class.  However, if you would like to try this, please feel free.

When doing pose to pose animation, please keep in mind to make as many keys and poses as you need to sell the idea.  There is no limit.  The more you lay down, the easier it might be to spline the animation.

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