Friday, September 29, 2017

BFA 3D Animation Class 4 9/28/2017

Topics covered in class:

Creating a maya project
-Where to save you animation files.
Maya Help

Animating a Pendulum swing
-Began by moving the UFO back and forth.  Demonstrated arcs, and anticipation.
-Animated the top of the chain first.
-Copied animation keys from the top of the chain on the next 2 segments.
-Offset those keys, and used that as a starting point to refine the animation.

Showed various ways to move keyframes for retiming animation.
-Select and drag keys in the graph editor.  Make sure to hold shift so you can lock the values as you are sliding the mouse
-Use the dope sheet to only view the timing of keyframes
-Use the timeline by shift selecting one or many keyframes, and using the middle mouse to drag it back and forth to wherever you need it.

Graph Editor
-Hold Shift+Alt along with Middle+Left Mouse button to scale your view in the graph editor.

Motion Trails
-If your motion trails don't update, it's a glitch.  Delete and create a new one.

Auto Key
-When activate, will automatically set a keyframe whenever you change anything in the animation scene.
Tutorials and Reference Videos:





Videos I showed in Class:


Full ANL from Aardman Nathan Love on Vimeo.


HOMEWORK
Complete one pendulum swinging animation using the rig I sent you.  You can do back and forth, just as I demonstrated in class, or you can try something else.  The point is, I want to see you all work on you overlapping animation.  Please email your quicktimes to me before class begins. 

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